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Plus Eight Star: Asian Virtual Goods Market 5 billion USD |
2009/04/13 – 09:37 |
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Lineage Adena |
2009/04/10 – 12:25 |
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Perceived fairness in micro transactions |
2009/04/07 – 08:57 |
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New contributors and guests at the VERN blog |
2009/04/06 – 14:02 |
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Virtual Economy at GDC2009 |
2009/04/06 – 07:50 |
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Guest article: Are secondary markets profitable for item sales based businesses? |
2009/03/30 – 13:32 |
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What can qualitative and experimental methods tell us about virtual worlds and culture? |
2009/03/28 – 09:10 |
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Eurogamer on RMT |
2009/03/27 – 18:43 |
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CFP: JVWR – Virtual Worlds: Technology, Economy, and Standards |
2009/02/26 – 06:35 |
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Bibliography upgrade |
2009/02/22 – 16:26 |
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Korean online game portals report record-breaking sales in 2008 |
2009/02/14 – 00:35 |
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Playfish seeks Business Analyst for London Office |
2009/02/13 – 18:21 |
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Guest article: Game Commerce from virtual item sales to gold farming |
2009/02/13 – 10:59 |
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Blizzard seeks statistical data analyst, SWI opens Greenland |
2009/02/10 – 16:51 |
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CFPs related to virtual goods, economies in Spring 2009 |
2009/02/02 – 14:53 |
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Why do people buy virtual goods? |
2009/01/09 – 14:36 |
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New Paper on UGC |
2009/01/04 – 20:57 |
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Virtual field experiments in WoW |
2008/12/11 – 14:45 |
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Selling branded items in Gaia: Snoop’s Dobermans and Timberlake’s fedora |
2008/12/09 – 03:59 |
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Benjamin Duranske’s final post at VERN: joining Pillsbury’s virtual law practice |
2008/12/09 – 02:56 |
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Reasonings for virtual currency implementations in business models of free-to-play worlds |
2008/12/05 – 13:16 |
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Virtual Goods News Launched |
2008/12/05 – 09:50 |
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Social games developer estimates size of U.S. virtual goods market at $200 million |
2008/12/04 – 15:59 |
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Quicklinks: Taxes, Blogs, Patents, Lawsuits and More |
2008/11/30 – 12:36 |
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Habbo introduces a dual currency virtual economy model (updated with pictures) |
2008/11/25 – 04:31 |
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Revenue data and other metrics of virtual asset sales market |
2008/11/20 – 15:56 |
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Follow-up: 20% Tax Rate on Virtual Currency Brokering in China? |
2008/11/20 – 13:57 |
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Well That Was Quick |
2008/11/20 – 13:50 |
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New peer-reviewed papers on commerce and consumption in virtual worlds |
2008/11/16 – 18:26 |
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RMT platforms and currency sellers post here |
2008/11/13 – 04:13 |
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Sellers’ liability? Nexon to buy back virtual items in a game due for shutdown |
2008/11/12 – 12:29 |
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Three Rings launches Whirled |
2008/11/11 – 08:58 |
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20% Tax Rate on Virtual Currency Brokering in China? |
2008/11/04 – 10:45 |
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CCP publishes a new economic newsletter |
2008/10/31 – 12:45 |
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Call for Papers – SLACTIONS 2009 |
2008/10/26 – 18:57 |
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New Virtual Economy Research Network website launched |
2008/10/23 – 12:41 |
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Netherlands Court Finds Criminal Liability and Sentences Two Youths for Theft of Virtual Goods |
2008/10/21 – 21:00 |
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Mindtrek ’08 & Revenue model innovation in Chinese online game market |
2008/10/07 – 17:45 |
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Reading Room: “Transactions of Virtual Items in Virtual Worlds” by Michael Passman |
2008/10/03 – 09:39 |
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Legitimizing virtual consumption |
2008/09/08 – 13:59 |
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The virtual tax question |
2008/08/23 – 20:16 |
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The development aspects of gold farming |
2008/08/08 – 16:38 |
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Webcast videos and slides – Seminar on quantitative research in virtual economies |
2008/06/11 – 08:11 |
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Virtual world events in 2008 |
2008/05/16 – 08:48 |
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Seminar on quantitative research in virtual economies – programme details |
2008/05/13 – 08:14 |
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Sweden moves to tax in-game transactions |
2008/04/16 – 18:59 |
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Macroeconomic Indicators in a Virtual Economy |
2008/04/11 – 14:57 |
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Virtual worlds don’t exist |
2008/04/11 – 11:20 |
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Publishing opportunities |
2008/03/26 – 12:44 |
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Virtual law bibliography |
2008/03/26 – 11:51 |