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Aligning virtual economy design and business modelling |
2009/09/25 – 13:15 |
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Call for Papers: Games Research Methods seminar in Finland |
2009/10/19 – 11:05 |
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Virtual consumption: the thesis |
2009/10/26 – 10:21 |
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Virtual goods in context: presentation slides |
2009/09/24 – 00:49 |
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Live Gamer acquires N-Cash – towards integrating primary and secondary markets? |
2009/07/30 – 16:01 |
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"I have an avatar therefore I exist" – Virtual commerce special issue @ Electronic Commerce Research |
2009/07/31 – 07:07 |
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Community dynamics that create demand for virtual goods: case Habbo |
2009/09/22 – 04:48 |
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15% discount – Engage! Expo |
2009/08/13 – 08:51 |
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EVE Online’s 3rd Quarterly Economic Newsletter published |
2009/11/26 – 12:39 |
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Speaking at Virtual Goods Forum 2010 |
2010/06/04 – 05:23 |
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Wall Street Journal blogs about virtual economy research |
2010/06/24 – 02:04 |
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SPAM test |
2010/06/09 – 08:10 |
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Lobbyists trying to fight to weaken mortgage rules in financial reform |
2010/06/28 – 06:36 |
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Cultural exchange: Western devs enter Japanese social gaming market – Japanese enter Facebook |
2010/07/23 – 06:36 |
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How to plan sales of virtual goods? |
2010/09/06 – 13:19 |
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Ratio of Total subscribers compared to MAU or even DAU |
2010/10/01 – 01:13 |
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Quick Notes |
2010/05/15 – 23:17 |
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economist needed for game design |
2009/12/01 – 13:16 |
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Upcoming changes to XStreetSL |
2009/12/20 – 17:19 |
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The price of eggs in World of Warcraft |
2010/01/02 – 16:14 |
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Three Phases of Gold Farming: Scientific American Article |
2010/01/13 – 18:57 |
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Walled gardens are opening their gates: Linden acquires Avatars United, Habbo on Facebook |
2010/02/05 – 06:02 |
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Game Design as Marketing: The Business/Game Developer’s Dilemma |
2010/03/03 – 15:18 |
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Virtual Economy Research Network @ GDC 2010 |
2010/03/05 – 13:48 |
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JVWR issue on virtual economies, goods and service delivery published |
2010/03/12 – 19:18 |
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Four Phases of Gold Farming |
2009/06/13 – 09:43 |
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New contributors and guests at the VERN blog |
2009/04/06 – 14:02 |
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Lineage Adena |
2009/04/10 – 12:25 |
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What can qualitative and experimental methods tell us about virtual worlds and culture? |
2009/03/28 – 09:10 |
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Eurogamer on RMT |
2009/03/27 – 18:43 |
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State of Play VI ++ |
2009/05/27 – 06:30 |
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Netherlands Court Finds Criminal Liability and Sentences Two Youths for Theft of Virtual Goods |
2008/10/21 – 21:00 |
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New Virtual Economy Research Network website launched |
2008/10/23 – 12:41 |
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Reading Room: “Transactions of Virtual Items in Virtual Worlds” by Michael Passman |
2008/10/03 – 09:39 |
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The development aspects of gold farming |
2008/08/08 – 16:38 |
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Call for Papers – SLACTIONS 2009 |
2008/10/26 – 18:57 |
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CCP publishes a new economic newsletter |
2008/10/31 – 12:45 |
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Well That Was Quick |
2008/11/20 – 13:50 |
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New peer-reviewed papers on commerce and consumption in virtual worlds |
2008/11/16 – 18:26 |
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Virtual world events in 2008 |
2008/05/16 – 08:48 |
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A new QQ service–iTQQ |
2007/01/31 – 11:59 |
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EVE Online Appoints In-World Economist |
2007/06/29 – 06:41 |
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2007: Year of the virtual economy? |
2006/12/31 – 13:53 |
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Human resources |
2007/01/26 – 18:16 |
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Sweden taxes virtual property proceeds… as does everyone else |
2007/02/05 – 18:01 |
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SOE releases white paper on Station Exchange |
2007/02/08 – 08:50 |
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The Q Coin secondary market in practice – with screenshots |
2007/04/27 – 15:41 |
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A Japanese Case for Law Enforcement on RMT |
2006/11/28 – 03:41 |
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Virtual promises are easy to break |
2007/07/27 – 13:50 |
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Virtual law bibliography |
2008/03/26 – 11:51 |