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Biblio
(2005). Virtual Worlds in Asia: Business Models and Legal Issues.
Proceedings of DiGRA 2005 Conference: Changing Views – Worlds in Play. Abstract
(2005). Who owns my avatar? — Rights in virtual property.
Proceedings of DiGRA 2005 Conference: Changing Views – Worlds in Play. Abstract
(2004). Virtual Liberty: Freedom to Design and Freedom to Play in Virtual Worlds.
Virginia Law Review. 90, Abstract
(2004). Moving Beyond the Game: Social Virtual Worlds.
State of Play 3. Abstract
(2004). The Implications of Property Rights in Virtual Worlds.
Proceedings of Tenth Americas Conference of Information Systems (AMCIS 2004). Abstract
(2004). The Price of Bodies: A Hedonic Pricing Model of Avatar Attributes in a Synthetic World.
Kyklos. 57(2), 173-196. Abstract
(2004). These bodies are FREE, so get one NOW!: Advertising and Branding in Social Virtual Worlds .
Working Paper Series. Abstract
(2004). The Emergence of Digital Image Value Property Rights Created by Interactivity between Users and Items in Online Games.
Americas Conference of Information Systems (AMCIS 2004). Abstract
(2004). Escaping the Gilded Cage: User Created Content and Building the Metaverse.
New York Law School Law Review. 41(1), Abstract
(2004). In Search of the Value of Online Electronic Personae: Commercial MMORPGs and the Terms of Participation in Virtual Communities.
Journal of Information, Law and Technology. 3, Abstract
(2004). The Laws of the Virtual Worlds.
California Law Review. 92(1), Abstract
(2004). The Right to Play.
New York Law School Law Review. 49(1), 185-210. Abstract
(2004). Virtual Crimes.
New York Law School Law Review. 49(1),
(2004). The Virtual World as a Company Town – Freedom of Speech in Massively Multiple Online Role Playing Games.
Journal of Internet Law. 8(1), Abstract
(2004). Virtual World Governance: Digital Item Trade and its Consequences in Korea.
Telecommunications Policy Research Conference. Abstract
(2004). Virtual Worlds as Comparative Law.
New York Law School Law Review. 47, Abstract
(2003). Designing Virtual Worlds.
Abstract
(2003). Virtual Worlds, Real Rules.
Telecommunications Policy Research Conference. Abstract
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