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Latest blog articles
Cultural exchange: Western devs enter Japanese social gaming market - Japanese enter Facebook
Wall Street Journal blogs about virtual economy research
AVEA virtual economy research project final report released
Speaking at Virtual Goods Forum 2010
13 Percent
Latest bibliography entries
Virtual Consumerism: Case Habbo Hotel
As real as real? Macroeconomic behavior in a large-scale virtual world
Game design as marketing: How Game mechanics create demand for virtual goods
Latest discussions
Cultural exchange: Western devs enter Japanese social gaming market - Japanese enter Facebook
Virtual currency convertible to real money in Korea says Supreme court
Ability to get a mortgage affected by student loan repayment
Virtual consumption: the thesis
Resolving Goldfarming through Concealed Validated Auctions
Even with personal finance savvy rising, high credit card debt persists
AVEA virtual economy research project final report released
Lobbyists trying to fight to weaken mortgage rules in financial reform
Second Life Sued: Intellectual Property and Virtual Economies
Guest article: Game Commerce from virtual item sales to gold farming
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RMT platforms and currency sellers post here
2
1 year 37 weeks ago
by
Vili Lehdonvirta
13 weeks 1 day ago
by
Seus
Revenue data and other metrics of virtual asset sales market
4
1 year 36 weeks ago
by
Juho Hamari
1 year 14 weeks ago
by
Vili Lehdonvirta
Cultural exchange: Western devs enter Japanese social gaming market – Japanese enter Facebook
0
1 week 4 days ago
by
Vili Lehdonvirta
n/a
Ability to get a mortgage affected by student loan repayment
0
4 weeks 13 hours ago
by
darbinmj
n/a
Even with personal finance savvy rising, high credit card debt persists
0
4 weeks 4 days ago
by
KeriS
n/a
Lobbyists trying to fight to weaken mortgage rules in financial reform
0
5 weeks 1 day ago
by
Bernie
n/a
Wall Street Journal blogs about virtual economy research
0
5 weeks 5 days ago
by
Vili Lehdonvirta
n/a
Speaking at Virtual Goods Forum 2010
0
8 weeks 4 days ago
by
Juho Hamari
n/a
Quick Notes
0
11 weeks 3 days ago
by
Greg Lastowka
n/a
JVWR issue on virtual economies, goods and service delivery published
0
20 weeks 4 days ago
by
Vili Lehdonvirta
n/a
Virtual Economy Research Network @ GDC 2010
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21 weeks 4 days ago
by
Juho Hamari
n/a
Game Design as Marketing: The Business/Game Developer’s Dilemma
0
21 weeks 6 days ago
by
Juho Hamari
n/a
Walled gardens are opening their gates: Linden acquires Avatars United, Habbo on Facebook
0
25 weeks 4 days ago
by
Vili Lehdonvirta
n/a
Three Phases of Gold Farming: Scientific American Article
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28 weeks 6 days ago
by
Richard Heeks
n/a
The price of eggs in World of Warcraft
0
30 weeks 3 days ago
by
Jennifer Martin
n/a
Upcoming changes to XStreetSL
0
32 weeks 2 days ago
by
Jennifer Martin
n/a
economist needed for game design
0
35 weeks 10 hours ago
by
jmamais
n/a
EVE Online’s 3rd Quarterly Economic Newsletter published
0
35 weeks 5 days ago
by
Vili Lehdonvirta
n/a
Call for Papers: Games Research Methods seminar in Finland
0
41 weeks 1 day ago
by
Vili Lehdonvirta
n/a
Aligning virtual economy design and business modelling
0
44 weeks 4 days ago
by
Juho Hamari
n/a
Virtual goods in context: presentation slides
0
44 weeks 5 days ago
by
Vili Lehdonvirta
n/a
Community dynamics that create demand for virtual goods: case Habbo
0
45 weeks 19 hours ago
by
Vili Lehdonvirta
n/a
15% discount – Engage! Expo
0
50 weeks 5 days ago
by
Juho Hamari
n/a
"I have an avatar therefore I exist" – Virtual commerce special issue @ Electronic Commerce Research
0
1 year 3 days ago
by
Juho Hamari
n/a
Live Gamer acquires N-Cash – towards integrating primary and secondary markets?
0
1 year 4 days ago
by
Juho Hamari
n/a
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