News, research and discussion on virtual goods, currencies and economies globally.
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Latest blog articles
JVWR issue on virtual economies, goods and service delivery published
Virtual Economy Research Network @ GDC 2010
Game Design as Marketing: The Business/Game Developer's Dilemma
Second Life Sued: Intellectual Property and Virtual Economies
Virtual Goods and Regulatory Insights from the European Perspective
Latest bibliography entries
Virtual Consumerism: Case Habbo Hotel
As real as real? Macroeconomic behavior in a large-scale virtual world
Game design as marketing: How Game mechanics create demand for virtual goods
Latest discussions
JVWR issue on virtual economies, goods and service delivery published
Virtual Goods and Regulatory Insights from the European Perspective
Second Life Sued: Intellectual Property and Virtual Economies
Virtual Economy Research Network @ GDC 2010
Resolving Goldfarming through Concealed Validated Auctions
Game Design as Marketing: The Business/Game Developer's Dilemma
Walled gardens are opening their gates: Linden acquires Avatars United, Habbo on Facebook
Guest article: Game Commerce from virtual item sales to gold farming
Virtual currency convertible to real money in Korea says Supreme court
Three Phases of Gold Farming: Scientific American Article
more
Vili Lehdonvirta
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Forum topic
JVWR issue on virtual economies, goods and service delivery published
Vili Lehdonvirta
0
1 week 2 days ago
Story
Legitimizing virtual consumption
Vili Lehdonvirta
4
6 weeks 3 hours ago
Forum topic
Walled gardens are opening their gates: Linden acquires Avatars United, Habbo on Facebook
Vili Lehdonvirta
0
6 weeks 3 days ago
Story
How big is the RMT market anyway?
Tuukka Lehtiniemi
18
7 weeks 3 days ago
Forum topic
Virtual currency convertible to real money in Korea says Supreme court
Juho Hamari
4
8 weeks 6 days ago
Forum topic
Deflation of Virtual Currencies, 2004-2009
Richard Heeks
4
10 weeks 6 days ago
Forum topic
Transportable Avatars and Economic Concerns
Jennifer Martin
10
13 weeks 21 hours ago
Forum topic
Why do people buy virtual goods?
Vili Lehdonvirta
5
13 weeks 4 days ago
Forum topic
EVE Online's 3rd Quarterly Economic Newsletter published
Vili Lehdonvirta
0
16 weeks 4 days ago
Forum topic
Gambling and econometrics in the new issue of Journal of Virtual Worlds Research
Vili Lehdonvirta
4
18 weeks 3 days ago
Forum topic
Virtual consumption: the thesis
Vili Lehdonvirta
0
21 weeks 3 hours ago
Forum topic
Call for Papers: Games Research Methods seminar in Finland
Vili Lehdonvirta
0
22 weeks 2 hours ago
Forum topic
Community dynamics that create demand for virtual goods: case Habbo
Vili Lehdonvirta
0
23 weeks 3 days ago
Forum topic
Does Pressure Play Into Second Life Purchasing?
Jennifer Martin
2
24 weeks 4 days ago
Forum topic
Virtual goods in context: presentation slides
Vili Lehdonvirta
0
25 weeks 7 hours ago
Forum topic
Economics of EverQuest II
Vili Lehdonvirta
4
25 weeks 4 days ago
Biblio
Virtual Consumerism: Case Habbo Hotel
Vili Lehdonvirta
0
25 weeks 6 days ago
Forum topic
ARPUs in social networks and social games: An acronym that needs scrutiny
Nima Pourshasb
4
27 weeks 4 days ago
Biblio
As real as real? Macroeconomic behavior in a large-scale virtual world
Vili Lehdonvirta
0
30 weeks 5 days ago
Story
Virtual business ecosystem in legal trouble? China's Tencent QQ
Vili Lehdonvirta
1
37 weeks 3 days ago
Page
Research links
Juho Hamari
7
43 weeks 6 days ago
Story
Finally, Korean Government to illegalize RMT
Jun-Sok Huhh
2
43 weeks 6 days ago
Forum topic
Revenue data and other metrics of virtual asset sales market
Juho Hamari
4
47 weeks 6 days ago
Page
About VERN
Vili Lehdonvirta
0
48 weeks 6 days ago
Forum topic
Plus Eight Star: Asian Virtual Goods Market 5 billion USD
Vili Lehdonvirta
3
48 weeks 6 days ago
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