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Serious Business: When Virtual Items Gain Real World Value
- By Juho Hamari at 2009/02/19 - 07:36
| Title | Serious Business: When Virtual Items Gain Real World Value |
| Publication Type | Unpublished |
| Year of Publication | 2007 |
| Authors | Pollitzer, B. K. |
| Keywords | Computer Games, Intellectual Property, law, MMORPG, virtual property |
| Abstract | Millions of People world-wide play computer games known as 'Massively Multiplayer Online Role Playing Games'. In these virtual worlds players obtain items that can have significant real world value to other players. This paper looks at the legal issues that arise when players have disputes over virtual property that has real world value. |
| URL | http://ssrn.com/abstract=1090048 |
