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Legal/moral/policy issuesSerious Business: When Virtual Items Gain Real World ValueYearPublication informationURLSweden moves to tax in-game transactions
However, nine days ago the Swedish Tax Agency posted a statement/ruling on their website, titled "Virtual worlds — value-added tax" ("Virtuella världar — mervärdesskatt"). In it, the agency states that in-game transactions may incur liability for both value-added tax as well as income tax under Swedish law. Below is my translation of the summary part of the statement interspersed with some analysis. By Vili Lehdonvirta at 2008/04/16 - 18:59 | Legal/moral/policy issues | read more | login or register to post comments
Virtual law bibliographyGreg Lastowka at Terra Nova has put together a wonderful bibliography on virtual world related articles in law journals. Several of them deal with virtual property and virtual economies. By Vili Lehdonvirta at 2008/03/26 - 11:51 | Legal/moral/policy issues | login or register to post comments
Dutch teen arrested for Habbo burglary
Anti-Social Contracts: The Contractual Governance of Online CommunitiesYear2007 Publication informationWorking paper URLhttp://ssrn.com/abstract=1002997 Virtual promises are easy to breakRobert Bloomfield posted a story at Terra Nova with the rather dramatic heading Financial Market Meltdown in Second Life? It's a description of unfolding events that demonstrate how difficult it is to create security markets in virtual economies. Securities are essentially promises: exchanges of money now for money in the future. Problems arise when someone fails to keep their promise. In the real economy, there is the legal system that can force you to keep your promises. In Second Life, there isn't. Should there be? Is it just fun and games where you can make commitments and then break them with impunity (except perhaps social consequences, having to get a new avatar)? Or is it a business environment? To what extent does real contract law already apply? These are the issues being debated now. By Vili Lehdonvirta at 2007/07/27 - 13:50 | Governance | Legal/moral/policy issues | read more | login or register to post comments
Who owns my avatar? – Rights in virtual propertyYear2005 Publication informationProceedings of DiGRA 2005. URLhttp://www.infra.kth.se/~kg/Who%20owns%20my%20avatar.pdf Transactions of Virtual Items in Virtual WorldsYear2007 Publication information18 ALB. L.J. SCI. & TECH. (forthcoming Dec. 2007) URLBad RMT vs. Good RMTKorea Times and Terra Nova's Korean correspondent Unggi Yoon write about Korean lawmakers' plans to carry out a regulatory precision strike on Bad RMT without inflicting too much collateral damage on Good RMT. The problem is defining what is acceptable real-money trade of virtual property and what is not. You would think that a simple way to draw the line would be to follow the rules set out in the operator's end-user license agreement: if the operator allows RMT, it's ok; otherwise it's not. There are a some complications, however. By Vili Lehdonvirta at 2007/05/15 - 10:10 | Legal/moral/policy issues | Korea | read more | 4 comments
The Play's the Thing: a Theory of Taxing Virtual WorldsYear2007 Publication informationWorking paper URLhttp://ssrn.com/abstract=980693 |
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