SearchUser login |
GovernanceEVE Online Fanfest, QEN, and research co-operation with CCPThe fourth EVE Fanfest, an event giving the EVE Online players an opportunity to meet each other and the game developers, was held in Reykjavik 1. - 3. November. There were two interesting revelations in the event, which also sparked discussion in panels and roundtables, a part of which I’ll try to summarize here. The first one had to with a soon-to-be-published white paper on the EVE player democracy, and why it actually might not be wise to call it democracy after all. The second was about the soon-to-be-published EVE Online Quarterly Economics Newsletter, Vol.1, No.1. In addition to these two interesting matters, there’s also the reason why a representative of Helsinki Institute of Information Technology (HIIT) was present at EVE Fanfest this year, namely, a recently formed agreement of research co-operation between HIIT and CCP, the operator of EVE Online. By Tuukka Lehtiniemi at 2007/11/12 - 14:17 | Announcements | Economic analysis | Games | Governance | read more | 1 comment
Anti-Social Contracts: The Contractual Governance of Online CommunitiesYear2007 Publication informationWorking paper URLhttp://ssrn.com/abstract=1002997 Virtual promises are easy to breakRobert Bloomfield posted a story at Terra Nova with the rather dramatic heading Financial Market Meltdown in Second Life? It's a description of unfolding events that demonstrate how difficult it is to create security markets in virtual economies. Securities are essentially promises: exchanges of money now for money in the future. Problems arise when someone fails to keep their promise. In the real economy, there is the legal system that can force you to keep your promises. In Second Life, there isn't. Should there be? Is it just fun and games where you can make commitments and then break them with impunity (except perhaps social consequences, having to get a new avatar)? Or is it a business environment? To what extent does real contract law already apply? These are the issues being debated now. By Vili Lehdonvirta at 2007/07/27 - 13:50 | Governance | Legal/moral/policy issues | read more | login or register to post comments
Government rumbles, Chinese virtual money markets stable for now
This is the most severe notice so far in a series of growing government attention to the use of virtual currencies and real-money trade of virtual property in China. At the time of writing, however, RMT markets seem to be operating as usual. For example, Taobao lists thousands of sell offers for Q Coins, the virtual currency of Tencent QQ. I dug a little bit into Chinese language sources to find out more about what's going on. By Jiaping Xu at 2007/03/19 - 05:24 | Currency | Governance | Legal/moral/policy issues | China | read more | 3 comments
Real Money Trade Model in Virtual EconomiesYear2005 Publication informationMaster’s Thesis at Stockholm School of Economics
Institute of International Business (IIB)
URLhttp://papers.ssrn.com/sol3/papers.cfm?abstract_id=958286 Rivalrous Consumption and the Boundaries of Copyright Law: Intellectual Property Lessons from Online GamesYear2005 Publication informationIntellectual Property Law Bulletin, 2005 URLhttp://papers.ssrn.com/sol3/papers.cfm?abstract_id=927475 A Quest for the Legal Identity of MMORPGs - From a Computer Game, Back to a Play AssociationYear2005 Publication informationJournal of Game Industry & Culture, Vol. 10, Fall 2005 URLhttp://papers.ssrn.com/sol3/papers.cfm?abstract_id=905748 EULAw: The Complex Web of Corporate Rule-Making in Virtual WorldsYear2006 Publication information8 Tulane Journal of Technology and Intellectual Property URLPlay Between WorldsYear2006 Publication informationMIT Press URLhttp://mitpress.mit.edu/catalog/item/default.asp?ttype=2&tid=10770 Synthetic Worlds: The Business and Culture of Online GamesYear2005 Publication informationUniversity Of Chicago Press. URL |
Recent comments
1 week 23 hours ago
1 week 3 days ago
1 week 3 days ago
1 week 3 days ago
2 weeks 1 day ago
3 weeks 5 days ago
5 weeks 2 days ago
5 weeks 6 days ago
5 weeks 6 days ago
10 weeks 3 hours ago