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China
Blog entries related to China.
The unbound network of product and service interaction of the MMOG industry: with a case study of China
Year:
2007
Publication information:
Proceedings of DiGRA 2007: Situated Play. Tokyo: The University of Tokyo, September, 2007. Pp. 639-649.
URL:
http://www.digra.org/dl/db/07312.12427.pdf
Business Models for Online Communities: The Case of the Virtual Worlds Industry in China
Year:
2005
Publication information:
Proceedings of the 38th Annual Hawaii International Conference on System Sciences (HICSS'05).
URL:
http://tinyurl.com/fdgzd
Virtual Worlds in Asia: Business Models and Legal Issues
Year:
2005
Publication information:
Presented at DIGRA 2005, Simon Fraser University, Burnaby, BC, Canada.
URL:
http://www.gamesconference.org/digra2005/viewabstract.php?id=308
