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Latest blog articles
Cultural exchange: Western devs enter Japanese social gaming market - Japanese enter Facebook
Wall Street Journal blogs about virtual economy research
AVEA virtual economy research project final report released
Speaking at Virtual Goods Forum 2010
13 Percent
Latest bibliography entries
Virtual Consumerism: Case Habbo Hotel
As real as real? Macroeconomic behavior in a large-scale virtual world
Game design as marketing: How Game mechanics create demand for virtual goods
Latest discussions
Cultural exchange: Western devs enter Japanese social gaming market - Japanese enter Facebook
Virtual currency convertible to real money in Korea says Supreme court
Ability to get a mortgage affected by student loan repayment
Virtual consumption: the thesis
Resolving Goldfarming through Concealed Validated Auctions
Even with personal finance savvy rising, high credit card debt persists
AVEA virtual economy research project final report released
Lobbyists trying to fight to weaken mortgage rules in financial reform
Second Life Sued: Intellectual Property and Virtual Economies
Guest article: Game Commerce from virtual item sales to gold farming
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Vili Lehdonvirta's blog
Vili Lehdonvirta
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VERN blog contributors:
Hamari, Juho
(editor)
Helsinki Institute of Information Technology HIIT
Lastowka, Greg
Rutgers University
Lehdonvirta, Vili
(editor)
Helsinki Institute for Information Technology HIIT and University of Tokyo
Martin, Jennifer
The University of Western Ontario
Ryu, Taiyoung
University of Southern California
Tolvanen, Juha
Helsinki Institute for Information Technology HIIT
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Sociologists invade World of Warcraft, see humanity's future -
bit.ly/copnX5
7 weeks 5 days ago
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Could adding facial tattoos to your RPG character during creation affect how you play the game?
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7 weeks 6 days ago
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Real world companies invest in the ‘gamification’ of life:
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8 weeks 5 hours ago
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