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News, research and discussion on virtual goods, currencies and economies globally. |
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Bibliography
|
Author |
Year |
Title |
Publication information |
|
Dibbell, Julian |
1995 |
MUD Money: A Talk on Virtual Value and, Incidentally, the Value of the Virtual |
Presented at Stages of the Virtual conference, April 1995. |
|
Grimm, Thomas, and Mitlöhner, Johann |
1995 |
Developing a Virtual Reality for the Simulation of Agent Based Economic Models |
Unpublished manuscript |
|
Simpson, Zachary B. |
1999 |
The In-game Economics of Ultima Online |
Presented at Computer Game Developer's Conference, San Jose, CA; March 2000. |
|
Castronova, Edward |
2001 |
Virtual Worlds: A First-Hand Account of Market and Society on the Cyberian Frontier |
CESifo Working Paper Series No. 618 |
|
Burke, Timothy |
2002 |
Rubicite Breastplate Priced to Move, Cheap: How Virtual Economies Become Real Simulations |
Unpublished manuscript |
|
Castronova, Edward |
2002 |
On Virtual Economies |
CESifo Working Paper Series No. 752 (July 2002). |
|
Taylor, T.L. |
2002 |
Whose game is this anyway? Negotiating corporate ownership in a virtual world |
Computer Games and Digital Cultures Conference Proceedings, Ed. Frans Mayra, Tampere University Press (2002), pp. 227-242. |
|
Castronova, Edward |
2003 |
Theory of the Avatar |
CESifo Working Paper Series No. 863 (February 2003). |
|
Bartle, Richard |
2003 |
Designing Virtual Worlds |
Indianapolis: New Riders. |
|
Bradley, Caroline, and Froomkin, A. Michael |
2003 |
Virtual Worlds, Real Rules |
TPRC Conference Paper (31 August 2003). |
|
Reynolds, Ren |
2003 |
Hands Off My Avatar! Issues With Claims of Virtual Property and Identity |
Unpublished manuscript |
|
Yamaguchi, Hiroshi |
2004 |
An Analysis of Virtual Currencies in Online Games |
Unpublished manuscript |
|
Lastowka, F. Gregory and Hunter, Dan |
2004 |
The Laws of the Virtual Worlds |
92 California Law Review 1. |
|
Book, Betsy |
2004 |
These bodies are FREE, so get one NOW!: Advertising and Branding in Social Virtual Worlds |
Unpublished manuscript |
|
Nash, Justin and Schneyer, Evan |
2004 |
Virtual Economies: An In-Depth Look at the Virtual World of Final Fantasy XI: Online |
Unpublished manuscript |
|
Castronova, Edward |
2004 |
The Price of Bodies: A Hedonic Pricing Model of Avatar Attributes in a Synthetic World |
Kyklos, Vol. 57, No. 2, pp. 173-196. |
|
Ondrejka, Cory |
2004 |
Living on the Edge: Digital Worlds Which Embrace the Real World |
Unpublished manuscript |
|
Ondrejka, Cory |
2004 |
A Piece of Place: Modeling the Digital on the Real in Second Life |
Unpublished manuscript |
|
Jenkins, Peter S. |
2004 |
The Virtual World as a Company Town - Freedom of Speech in Massively Multiple Online Role Playing Games |
Journal of Internet Law, Vol. 8, No. 1. |
|
MacInnes, Ian |
2004 |
The Implications of Property Rights in Virtual Worlds |
Proceedings of Tenth Americas Conference of Information Systems (AMCIS 2004), 5-8 August, New York. |
|
Whang, Leo Sang-Min; Lee, Hae-Rin and Park, Y.J. |
2004 |
The Emergence of Digital Image Value Property Rights Created by Interactivity between Users and Items in Online Games |
Paper presented at the Americas Conference of Information Systems (AMCIS 2004), New York. |
|
Burke, Timothy |
2004 |
Play of State: Sovereignty and Governance in MMOGs |
Unpublished manuscript |
|
Farmer, F. Randall |
2004 |
KidTrade: A Design for an eBay-resistant Virtual Economy |
Unpublished manuscript |
|
Balkin, Jack M. |
2004 |
Virtual Liberty: Freedom to Design and Freedom to Play in Virtual Worlds |
90 Virginia Law Review 2043. |
|
Bartle, Richard |
2004 |
Pitfalls of Virtual Property |
The Themis Group white paper, April 2004. |
|
MacInnes, Ian, Park, Y.J. and Whang, Leo Sang-Min |
2004 |
Virtual World Governance: Digital Item Trade and its Consequences in Korea |
Presented at Telecommunications Policy Research Conference, Arlington, VA. |
|
Lastowka, F. Gregory and Hunter, Dan |
2004 |
Virtual Crimes |
49(1) New York Law School Law Review 293. |
|
Ondrejka, Cory |
2004 |
Escaping the Gilded Cage: User Created Content and Building the Metaverse |
49(1) New York Law School Law Review 81. |
|
Castronova, Edward |
2004 |
The Right to Play |
49(1) New York Law School Law Review 185. |
|
Book, Betsy |
2004 |
Moving Beyond the Game: Social Virtual Worlds |
Unpublished manuscript |
|
Gervassis, Nicolas J. |
2004 |
In Search of the Value of Online Electronic Personae: Commercial MMORPGs and the Terms of Participation in Virtual Communities |
3 Journal of Information, Law and Technology. |
|
Ondrejka, Cory |
2004 |
Aviators, Moguls, Fashionistas and Barons: Economics and Ownership in Second Life |
Unpublished manuscript |
|
Grimmelmann, James |
2004 |
Virtual Worlds as Comparative Law |
47 New York Law School Law Review 147. |
|
Fairfield, Joshua |
2005 |
Virtual Property |
Boston University Law Review, Vol. 85, page 1047 |
|
Lehdonvirta, Vili |
2005 |
Real-Money Trade of Virtual Assets: New Strategies for Virtual World Operators |
Proceedings of Future Play, Michigan State University, 13-15 October. |
|
Johnson, Mikael & Toiskallio, Kalle |
2005 |
Fansites as Sources for User Research: Case Habbo Hotel |
Proceedings of IRIS’28, August 6-9. |
|
MacInnes, Ian |
2005 |
Virtual Worlds in Asia: Business Models and Legal Issues |
Presented at DIGRA 2005, Simon Fraser University, Burnaby, BC, Canada. |
|
MacInnes, Ian and Hu, Lili |
2005 |
Business Models for Online Communities: The Case of the Virtual Worlds Industry in China |
Proceedings of the 38th Annual Hawaii International Conference on System Sciences (HICSS'05). |
|
Lehdonvirta, Vili |
2005 |
Real-Money Trade of Virtual Assets: Ten Different User Perceptions |
Proceedings of Digital Art and Culture, IT University of Copenhagen, 1-3 December. |
|
Lehdonvirta, Vili |
2005 |
Virtual Economics: Applying Economics to the Study of Game Worlds |
Proceedings of Future Play, Michigan State University, 13-15 October. |
|
Lehdonvirta, Vili |
2005 |
Economic Integration Strategies for Virtual World Operators |
Master's thesis, Helsinki University of Technology, 31 May 2005. |
|
Book, Betsy |
2005 |
Virtual World Business Brands: Entrepreneurship and Identity in Massively Multiplayer Online Gaming Environments |
Unpublished manuscript |
|
Huhh, Jun-Sok |
2005 |
Empirical Study on the Decline of Lineage 2 in Korea |
Unpublished manuscript |
|
Huhh, Jun-Sok and Park, Sang-Woo |
2005 |
Game Design, Trading Markets, and Playing Practices - What did Lineage do for enchanting Korean players? |
Unpublished manuscript |
|
Whang, Leo Sang-Min and Kim, Jee-Yeon |
2005 |
The comparison of online game experiences by players in games of Lineage & EverQuest: Role play vs. Consumption |
Paper presented at DIGRA 2005, Simon Fraser University, Burnaby, BC, Canada. |
|
Grimmelmann, James |
2005 |
Virtual Borders: The Interdependence of Real and Virtual Worlds |
Unpublished manuscript |
|
Castronova, Edward |
2005 |
Synthetic Worlds: The Business and Culture of Online Games |
University Of Chicago Press. |
|
Andrew Jankowich |
2005 |
Property and Democracy in Virtual Worlds |
11 Boston University Journal of Science and Technology Law 173 |
|
Castronova, Edward |
2005 |
Synthetic Economies and the Social Question |
Working Paper Series |
|
Castronova, Edward |
2005 |
Real Products in Imaginary Worlds |
Harvard Business Review, pp. 20-22, May 2005 |
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