|
Zhang, Bill; Tang, David; Tiano, Joseph R. Jr.; Gatto, James G.; Duranske, Benjamin T.; Esplin, D. Benjamin |
2008 |
China Taxes Real Profits from Virtual World Transactions |
Advisory, Pillsbury Winthrop Shaw Pittman LLP |
|
Yoon, Ung-gi |
2005 |
A Quest for the Legal Identity of MMORPGs - From a Computer Game, Back to a Play Association |
Journal of Game Industry & Culture, Vol. 10, Fall 2005 |
|
Yamaguchi, Hiroshi |
2004 |
An Analysis of Virtual Currencies in Online Games |
Unpublished manuscript |
|
Whang, Leo Sang-Min; Lee, Hae-Rin and Park, Y.J. |
2004 |
The Emergence of Digital Image Value Property Rights Created by Interactivity between Users and Items in Online Games |
Paper presented at the Americas Conference of Information Systems (AMCIS 2004), New York. |
|
Whang, Leo Sang-Min and Kim, Jee-Yeon |
2005 |
The comparison of online game experiences by players in games of Lineage & EverQuest: Role play vs. Consumption |
Paper presented at DIGRA 2005, Simon Fraser University, Burnaby, BC, Canada. |
|
Taylor, T.L. |
2002 |
Whose game is this anyway? Negotiating corporate ownership in a virtual world |
Computer Games and Digital Cultures Conference Proceedings, Ed. Frans Mayra, Tampere University Press (2002), pp. 227-242. |
|
Taylor, T.L. |
2006 |
Play Between Worlds |
MIT Press |
|
Ström, Patrik and Ernkvist, Mirko |
2007 |
The unbound network of product and service interaction of the MMOG industry: with a case study of China |
Proceedings of DiGRA 2007: Situated Play. Tokyo: The University of Tokyo, September, 2007. Pp. 639-649. |
|
Starodoumov, Arseni |
2005 |
Real Money Trade Model in Virtual Economies |
Master’s Thesis at Stockholm School of Economics
Institute of International Business (IIB) |
|
Simpson, Zachary B. |
1999 |
The In-game Economics of Ultima Online |
Presented at Computer Game Developer's Conference, San Jose, CA; March 2000. |
|
Seto, Theodore P. |
2008 |
When is a Game Only a Game? The Taxation of Virtual Worlds |
Loyola-LA Legal Studies Paper No. 2008-24. |
|
Schwarz, Andrew D. and Bullis, Robert |
2005 |
Rivalrous Consumption and the Boundaries of Copyright Law: Intellectual Property Lessons from Online Games |
Intellectual Property Law Bulletin, 2005 |
|
Reynolds, Ren |
2003 |
Hands Off My Avatar! Issues With Claims of Virtual Property and Identity |
Unpublished manuscript |
|
Qun Ren, Jessie. and Hardwick Philip |
2008 |
Revenue model innovations in the Chinese online game market |
MindTrek '08: Proceedings of the 12th international conference on Entertainment and media in the ubiquitous era. Tampere, Finland. pp. 44--48 |
|
Pollitzer, Ben K |
2007 |
Serious Business: When Virtual Items Gain Real World Value |
Unpublished manuscript |
|
Passman, Michael H. |
2007 |
Transactions of Virtual Items in Virtual Worlds |
18 ALB. L.J. SCI. & TECH. (forthcoming Dec. 2007) |
|
Park, So Ra; Nah, Fiona Fui-Hoon; DeWester, David; Eschenbrenner, Brenda; and Jeon, Sunran |
2008 |
Virtual World Affordances: Enhancing Brand Value |
Journal of Virtual Worlds Research 1(2) |
|
Papagiannidis, Savvas; Bourlakis, Michael; Vafopoulos, Michalis |
2007 |
Banking in Second Life: Marketing Opportunities and Repercussions |
Paper presented at the 1st Biannual International Conference: Strategic Developments in Services Marketing, September 27-29, Chios. |
|
Papagiannidis, Savvas; Bourlakis, Michael; Li, Feng |
2007 |
From E-retailing to Meta-retailing: Evolution or Revolution? |
Paper presented at the British Academy of Management Conference |
|
Papagiannidis, Savvas; Bourlakis, Michael; Li, Feng |
2008 |
Making real money in virtual worlds: MMORPGs and emerging business opportunities, challenges and ethical implications in metaver |
Technological Forecasting and Social Change 75, 610-622. |
|
Papagiannidis, Savvas; Bourlakis, Michael |
2007 |
The Consumer Ethics of the Virtual Environment: An Aetiology |
Paper presented at the 2007 IRMA International Conference, Vancouver |
|
Ondrejka, Cory |
2004 |
Living on the Edge: Digital Worlds Which Embrace the Real World |
Unpublished manuscript |
|
Ondrejka, Cory |
2004 |
A Piece of Place: Modeling the Digital on the Real in Second Life |
Unpublished manuscript |
|
Ondrejka, Cory |
2004 |
Escaping the Gilded Cage: User Created Content and Building the Metaverse |
49(1) New York Law School Law Review 81. |
|
Ondrejka, Cory |
2004 |
Aviators, Moguls, Fashionistas and Barons: Economics and Ownership in Second Life |
Unpublished manuscript |
|
Oh, Gyuhwan and Ryu Taiyoung |
2007 |
Game Design on Item-selling Based Payment Model in Korean Online Games |
Proceedings of DiGRA 2007: Situated Play. Tokyo: The University of Tokyo, September, 2007. Pp. 650-657. |
|
Nojima, Miho |
2007 |
Pricing models and Motivations for MMO play |
Proceedings of DiGRA 2007: Situated Play. Tokyo: The University of Tokyo, September, 2007. Pp. 672-681. |
|
Nicklisch, Andreas and Salz, Tobias |
2008 |
Reciprocity and status in a virtual field experiment |
Preprints of the
Max Planck Institute for
Research on Collective Goods
Bonn, Germany, 2008/37 |
|
Nash, Justin and Schneyer, Evan |
2004 |
Virtual Economies: An In-Depth Look at the Virtual World of Final Fantasy XI: Online |
Unpublished manuscript |
|
Meehan, Michael |
2006 |
Virtual Property: Protecting Bits in Context |
Richmond Journal of Law and Technology, Fall 2006. |
|
Martin, Jennifer |
2008 |
Consuming Code: Use-Value, Exchange-Value, and the Role of Virtual Goods in Second Life |
Journal of Virtual Worlds Research 1(2) |
|
Manninen, T. and T. Kujanpää |
2007 |
The Value of Virtual Assets – The Role of Game Characters in MMOGs |
International Journal of Business Science and Applied Management, 2007. 2(1): p. 21-33 |
|
Malaby, Thomas M. |
2006 |
Parlaying Value: Capital in and beyond Virtual Worlds |
Games & Culture 1(2):141-162, Spring 2006. |
|
MacInnes, Ian, Park, Y.J. and Whang, Leo Sang-Min |
2004 |
Virtual World Governance: Digital Item Trade and its Consequences in Korea |
Presented at Telecommunications Policy Research Conference, Arlington, VA. |
|
MacInnes, Ian and Hu, Lili |
2005 |
Business Models for Online Communities: The Case of the Virtual Worlds Industry in China |
Proceedings of the 38th Annual Hawaii International Conference on System Sciences (HICSS'05). |
|
MacInnes, Ian |
2004 |
The Implications of Property Rights in Virtual Worlds |
Proceedings of Tenth Americas Conference of Information Systems (AMCIS 2004), 5-8 August, New York. |
|
MacInnes, Ian |
2005 |
Virtual Worlds in Asia: Business Models and Legal Issues |
Presented at DIGRA 2005, Simon Fraser University, Burnaby, BC, Canada. |
|
Lin, Holin; Sun, Chuen-Tsai |
2007 |
Cash Trade Within the Magic Circle: Free-to-Play Game Challenges and Massively Multiplayer Online Game Player Responses |
Proceedings of DiGRA 2007: Situated Play. Tokyo: The University of Tokyo, September, 2007. Pp. 335-343. |
|
Lehtiniemi, Tuukka |
2008 |
Macroeconomic Indicators in a Virtual Economy |
Master's thesis, University of Helsinki, 17 March 2008. |
|
Lehdonvirta, Vili |
2005 |
Real-Money Trade of Virtual Assets: New Strategies for Virtual World Operators |
Proceedings of Future Play, Michigan State University, 13-15 October. |
|
Lehdonvirta, Vili |
2005 |
Real-Money Trade of Virtual Assets: Ten Different User Perceptions |
Proceedings of Digital Art and Culture, IT University of Copenhagen, 1-3 December. |
|
Lehdonvirta, Vili |
2005 |
Virtual Economics: Applying Economics to the Study of Game Worlds |
Proceedings of Future Play, Michigan State University, 13-15 October. |
|
Lehdonvirta, Vili |
2005 |
Economic Integration Strategies for Virtual World Operators |
Master's thesis, Helsinki University of Technology, 31 May 2005. |
|
Lehdonvirta, Vili |
2008 |
Virtual worlds don't exist |
Working paper |
|
Lederman, Leandra |
2007 |
'Stranger than Fiction': Taxing Virtual Worlds |
Indiana Legal Studies Research Paper No. 76 |
|
Lastowka, F. Gregory and Hunter, Dan |
2004 |
The Laws of the Virtual Worlds |
92 California Law Review 1. |
|
Lastowka, F. Gregory and Hunter, Dan |
2004 |
Virtual Crimes |
49(1) New York Law School Law Review 293. |
|
Johnson, Mikael & Toiskallio, Kalle |
2005 |
Fansites as Sources for User Research: Case Habbo Hotel |
Proceedings of IRIS’28, August 6-9. |
|
Jenkins, Peter S. |
2004 |
The Virtual World as a Company Town - Freedom of Speech in Massively Multiple Online Role Playing Games |
Journal of Internet Law, Vol. 8, No. 1. |
|
Huhh, Jun-Sok and Park, Sang-Woo |
2005 |
Game Design, Trading Markets, and Playing Practices - What did Lineage do for enchanting Korean players? |
Unpublished manuscript |